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May 2020

The idea is that you'd redirect the beams of electricity to an end goal. You'd lose if a beam of electricity hit one of your own arrows. I remember development slowing to a crawl when trying to create a custom data format for storing the levels. I then lost a couple weeks worth of progress because I didn't back it up correctly. On the bright side, the GUI code I wrote originated here, even though I haven't used it in a project yet.

[gameplay of an unfinished game prototype]